Absorb |
20 |
100% |
20 |
Leeches 50% damage. |
Acid |
40 |
100% |
30 |
10% chance to lower SpD 1 stage. |
Acid Armor |
- |
- |
40 |
Boosts Def 2 stages. |
Acupressure |
- |
- |
0 |
Boosts a random stat 2 stages. |
Aerial Ace |
60 |
- |
20 |
Ignores accuracy modifiers. |
Aeroblast |
100 |
95% |
5 |
High critical hit rate. |
Agility |
- |
- |
30 |
Boosts Spe 2 stages. |
Air Cutter |
55 |
95% |
25 |
High critical hit rate. |
Air Slash |
75 |
95% |
0 |
30% chance to flinch. |
Amnesia |
- |
- |
20 |
Boosts SpD 2 stages. |
AncientPower |
60 |
100% |
5 |
10% chance to boost all stats 1 stage. |
Aqua Jet |
40 |
100% |
0 |
The user always attacks first. |
Aqua Ring |
- |
- |
0 |
User recovers 1/16th max HP each turn. |
Aqua Tail |
90 |
90% |
0 |
No additional effect. |
Arm Thrust |
15 |
100% |
20 |
Hits 2-5 times in one turn. |
Aromatherapy |
- |
- |
5 |
Cures status on the user's team. |
Assist |
- |
- |
20 |
Uses a random move from the user's team. |
Assurance |
50 |
100% |
0 |
Base power doubles if the foe takes damage already. |
Astonish |
30 |
100% |
15 |
30% chance to flinch. |
Attack Order |
90 |
100% |
0 |
High critical hit rate. |
Attract |
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
Aura Sphere |
90 |
- |
0 |
Ignores accuracy modifiers. |
Aurora Beam |
65 |
100% |
20 |
10% chance to lower Atk. |
Avalanche |
60 |
100% |
0 |
Doubles in power if damaged. |
Barrage |
15 |
85% |
20 |
Hits 2-5 times in one turn. |
Barrier |
- |
- |
30 |
Boosts Def 2 stages. |
Baton Pass |
- |
- |
40 |
User switches, but passes on all stat changes and some special conditions. |
Beat Up |
10 |
100% |
10 |
All healthy Pokémon aid in damaging the target. |
Belly Drum |
- |
- |
10 |
User loses 50% max HP. Maximizes Atk. |
Bide |
- |
- |
10 |
Charges for 2 turns; returns double the damage received in those turns. |
Bind |
15 |
75% |
20 |
Traps and damages over multiple turns. |
Bite |
60 |
100% |
25 |
30% chance to flinch. |
Blast Burn |
150 |
90% |
5 |
User cannot move next turn. |
Blaze Kick |
85 |
90% |
10 |
High critical hit rate. 10% chance to burn the target. |
Blizzard |
120 |
70% |
5 |
10% chance to freeze. |
Block |
- |
- |
5 |
The target cannot switch out. |
Body Slam |
85 |
100% |
15 |
30% chance to paralyze. |
Bone Club |
65 |
85% |
20 |
10% chance to flinch. |
Bone Rush |
25 |
80% |
10 |
Hits 2-5 times in one turn. |
Bonemerang |
50 |
90% |
10 |
Hits twice in one turn. |
Bounce |
85 |
85% |
5 |
User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze. |
Brave Bird |
120 |
100% |
0 |
User receives 1/3rd recoil damage. |
Brick Break |
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
Brine |
65 |
100% |
0 |
Base power doubles if foe's HP is 50% or less. |
Bubble |
20 |
100% |
30 |
10% chance to lower Spe. |
BubbleBeam |
65 |
100% |
20 |
10% chance to lower Spe. |
Bug Bite |
60 |
100% |
0 |
Uses foe's berry. |
Bug Buzz |
90 |
100% |
0 |
10% chance to lower SpD 1 stage. |
Bulk Up |
- |
- |
20 |
Boosts Atk and Def 1 stage. |
Bullet Punch |
40 |
100% |
0 |
The user always attacks first. |
Bullet Seed |
10 |
100% |
30 |
Hits 2-5 times in one turn. |
Calm Mind |
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
Camouflage |
- |
- |
20 |
Changes user's type based on terrain. |
Captivate |
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
Charge |
- |
- |
20 |
Doubles power of an Electric move used next turn. Boosts SpD 1 stage. |
Charge Beam |
50 |
90% |
0 |
70% chance to boost SpA 1 stage. |
Charm |
- |
100% |
20 |
Lowers foe's Atk 2 stages. |
Chatter |
60 |
100% |
0 |
Confuses the foe. |
Clamp |
35 |
75% |
10 |
Traps and damages over multiple turns. |
Close Combat |
120 |
100% |
0 |
Lowers user's Def and SpD 1 stage. |
Comet Punch |
18 |
85% |
15 |
Hits 2-5 times in one turn. |
Confuse Ray |
- |
100% |
10 |
Confuses the target. |
Confusion |
50 |
100% |
25 |
10% chance to confuse. |
Constrict |
10 |
100% |
35 |
10% chance to lower Spe. |
Conversion |
- |
- |
30 |
Changes user into a new type based on the user's moves. |
Conversion2 |
- |
- |
30 |
Changes user into a new type that resists the last attack to hit the user. |
Copycat |
- |
- |
0 |
Uses the last move used in the battle. |
Cosmic Power |
- |
- |
20 |
Boosts Def and SpD 1 stage. |
Cotton Spore |
- |
85% |
40 |
Lowers foe's Spe 2 stages. |
Counter |
- |
100% |
20 |
If hit by a physical attack, returns double the damage. |
Covet |
40 |
100% |
40 |
Steals target's item. |
Crabhammer |
90 |
85% |
10 |
High critical hit rate. |
Cross Chop |
100 |
80% |
5 |
High critical hit rate. |
Cross Poison |
70 |
100% |
0 |
High critical hit rate. 10% chance to poison foe. |
Crunch |
80 |
100% |
15 |
20% chance to lower Def 1 stage. |
Crush Claw |
75 |
95% |
10 |
50% chance to lower Def 1 stage. |
Crush Grip |
- |
100% |
0 |
Base power depends on the foe's remaining HP. |
Curse |
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
Cut |
50 |
95% |
30 |
No additional effect. |
Dark Pulse |
80 |
100% |
0 |
20% chance to flinch. |
Dark Void |
- |
80% |
0 |
Induces sleep. |
Defend Order |
- |
- |
0 |
Boosts Def and SpD 1 stage. |
Defense Curl |
- |
- |
40 |
Boosts Def 1 stage. |
Defog |
- |
- |
0 |
Lowers foe's Evasion 1 stage. Removes various field effects. |
Destiny Bond |
- |
- |
5 |
If the user faints, the foe faints. |
Detect |
- |
- |
5 |
Prevents most moves from working on the user that turn. |
Dig |
80 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
Disable |
- |
80% |
20 |
Prevents the last move used from being used again for 4-7 turns. |
Discharge |
80 |
100% |
0 |
30% chance to paralyze. |
Dive |
80 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
Dizzy Punch |
70 |
100% |
10 |
20% chance to confuse. |
Doom Desire |
120 |
85% |
5 |
Deals damage at the end of the turn after three turns. |
Double Hit |
35 |
90% |
0 |
Hits twice in 1 turn. |
Double Kick |
30 |
100% |
30 |
Hits twice in 1 turn. |
Double Team |
- |
- |
15 |
Boosts evasion 1 stage. |
Double-Edge |
120 |
100% |
15 |
Has 1/3 recoil. |
DoubleSlap |
15 |
85% |
10 |
Hits 2-5 times in 1 turn. |
Draco Meteor |
140 |
90% |
0 |
Lowers user's SpA 2 stages. |
Dragon Claw |
80 |
100% |
15 |
No additional effect. |
Dragon Dance |
- |
- |
20 |
Boosts Atk and Spe 1 stage. |
Dragon Pulse |
90 |
100% |
0 |
No additional effect. |
Dragon Rage |
- |
100% |
10 |
Does 40 damage. |
Dragon Rush |
100 |
75% |
0 |
20% chance to flinch. |
DragonBreath |
60 |
100% |
20 |
30% chance to paralyze. |
Drain Punch |
60 |
100% |
0 |
Leeches 50% damage. |
Dream Eater |
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
Drill Peck |
80 |
100% |
20 |
No additional effect. |
DynamicPunch |
100 |
50% |
5 |
Confuses the foe. |
Earth Power |
90 |
100% |
0 |
10% chance to lower SpD 1 stage. |
Earthquake |
100 |
100% |
10 |
Hits Pokémon using Dig with double base power. |
Egg Bomb |
100 |
75% |
10 |
No additional effect. |
Embargo |
- |
100% |
0 |
Item use is prevented for 5 turns. |
Ember |
40 |
100% |
25 |
10% chance to burn. |
Encore |
- |
100% |
5 |
Causes the target to repeat the move 4-8 turns. |
Endeavor |
- |
100% |
5 |
Lowers the target's HP to the user's HP. |
Endure |
- |
- |
10 |
The user always survives with at least 1 HP. |
Energy Ball |
80 |
100% |
0 |
10% chance to lower SpD 1 stage. |
Eruption |
150 |
100% |
5 |
Does less damage as the user's HP decreases. |
Explosion |
250 |
100% |
5 |
Faints the user. |
Extrasensory |
80 |
100% |
30 |
10% chance to flinch. |
ExtremeSpeed |
80 |
100% |
5 |
The user always attacks first. |
Facade |
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
Faint Attack |
60 |
- |
20 |
Ignores accuracy modifiers. |
Fake Out |
40 |
100% |
10 |
The user always attacks first, and flinches the foe. Can only be used on the first turn out. |
Fake Tears |
- |
100% |
20 |
Lowers SpD 2 stages. |
False Swipe |
40 |
100% |
40 |
Always leaves the foe with at least 1 HP. |
FeatherDance |
- |
100% |
15 |
Lowers Atk 2 stages. |
Feint |
50 |
100% |
0 |
Only works if the foe uses Detect or Protect; nullifies effects of those moves. |
Fire Blast |
120 |
85% |
5 |
10% chance to burn. |
Fire Fang |
65 |
95% |
0 |
10% chance to flinch. 10% chance to burn. |
Fire Punch |
75 |
100% |
15 |
10% chance to burn. |
Fire Spin |
15 |
70% |
15 |
Traps and damages over multiple turns. |
Fissure |
- |
30% |
5 |
Will OHKO the target. |
Flail |
- |
100% |
15 |
Does more damage as HP decreases. |
Flame Wheel |
60 |
100% |
25 |
10% chance to burn. Thaws the user. |
Flamethrower |
95 |
100% |
15 |
10% chance to burn. |
Flare Blitz |
120 |
100% |
0 |
Has 1/3 recoil. 10% chance to Burn. |
Flash |
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
Flash Cannon |
80 |
100% |
0 |
10% chance to lower SpD 1 stage. |
Flatter |
- |
100% |
15 |
Confuses the foe. Boosts the foe's SpA 1 stage. |
Fling |
- |
100% |
0 |
Throws the user's hold item at the foe; effect depends on the item. |
Fly |
90 |
95% |
15 |
User is made invulnerable for one turn, then hits the next turn. |
Focus Blast |
120 |
70% |
0 |
10% chance to lower SpD 1 stage. |
Focus Energy |
- |
- |
30 |
Boosts critical hit rate 2 stages. |
Focus Punch |
150 |
100% |
20 |
Fails if the user is damaged. |
Follow Me |
- |
- |
20 |
All moves target the user. |
Force Palm |
60 |
100% |
0 |
30% chance to paralyze. |
Foresight |
- |
- |
40 |
Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost. |
Frenzy Plant |
150 |
90% |
5 |
User cannot move next turn. |
Frustration |
- |
100% |
20 |
No additional effect. |
Fury Attack |
15 |
85% |
20 |
Hits 2-5 times in one turn. |
Fury Cutter |
10 |
95% |
20 |
Power doubles with each hit. |
Fury Swipes |
18 |
80% |
15 |
Hits 2-5 times in one turn. |
Future Sight |
80 |
90% |
15 |
Deals damage at the end of the turn after three turns. |
Gastro Acid |
- |
100% |
0 |
Nullifies the foe's ability. |
Giga Drain |
60 |
100% |
5 |
Leeches 50% damage. |
Giga Impact |
150 |
90% |
0 |
User cannot move next turn. |
Glare |
- |
75% |
30 |
Paralyzes the target. |
Grass Knot |
- |
100% |
0 |
Deals damage based on the foe's weight. |
GrassWhistle |
- |
55% |
15 |
Puts the foe to sleep. |
Gravity |
- |
- |
0 |
For 5 turns, prevents flying or jumping; also disables Ground immunities. |
Growl |
- |
100% |
40 |
Lowers foe's Atk 1 stage. |
Growth |
- |
- |
40 |
Boosts SpA 1 stage. |
Grudge |
- |
- |
5 |
If the user faints, the foe's attack loses all of its PP. |
Guard Swap |
- |
- |
0 |
Swaps Def and SpD boosts and drops. |
Guillotine |
- |
30% |
5 |
Will OHKO the target. |
Gunk Shot |
120 |
70% |
0 |
30% chance to poison. |